I don't make it easy do I?
I post maybe once every month or so with vague promises of thing's possibly carrying on, or sudden decisions for new material which never materializes. And the stuff that people seem to want the most, well why would I do anything about that?
And I'm quite aware that this sound like the beginning of a rant about either how I'm not putting the effort in or how you don't shower me with enough praise. But I can't and you know why.
Even with all that I'm got eleven followers and get daily visit figure in double figures! Now it might not mean something to many, but it's enough to keep me going even if I'm never working hard enough on things.
Not that a few extra comment's would go amiss every now and again...
Sunday, 2 June 2013
Monday, 8 April 2013
Walkabout
I’m currently doing a walkabout.
No
don’t worry this isn’t the blog equivalent of a Dear John letter, nor
am I about to Rage quit due to the lack of suitable comment’s (though
more comment’s would be nice...). No it’s my name for something that I
need to do every now and again. Basically I’ve stopped paying attention to
all the site I tend to follow, deleting them off my system to resist
temptation. And without me feeling the need to spend all my time
checking all those sites I find myself with more time do other things. And lucky for all you lot one of those thing is to start writing games again.
And
whilst I’ve been pottering around with several ideas, I’ve not
forgotton about Hooker Street, I’ve spent a productive weekend writing
and reorganizing thing for Fallin’ for Paradise. I’m putting everything
in place for the second part of the game, refining the note I already
had for the game. It’s also going to be a rather more racy game than I
normally write, though I wouldn’t get your hope up my erotica is a
little on the weakside. I thought you’d like a taster of what I’ve done
so far, so here the same section as before, but with extra content added Fallin' for Paradise 0.3.
With the game being a little on the risque side I’ve added the Adult warning, though everything else will remain much the same.
Hopefully more soon.
Wednesday, 6 March 2013
Off Bimbo and Hooker Street
The one rule I always forget is that never, ever, give out release dates. Because however hard I try I never seem to meet them. Progress is taking place and I am finding new way's to so old things, but progress is slow. One thing I have decided on is if I don't produce anything new for Bimbo by the end of the year, it probably never going to happen and i should move on to newer things. For something that's over five years old i think it would be for the best.
Whilst I've been working on Bimbo I've also been working on a little game called Hooker Street. It's a relatively short game where your female protagonist starts out nearly naked and has to redress herself by hook or crook. I have the plot worked out, including four possible ending. I've started writing and putting the game together and thing looks good for release in the near future. Actually the hardest part was finding a suitable set of images to use. Luckly I've found something suitable:
And of cause the street is named after General Hooker (1814-1879), after all what else could it mean ;).
Whilst I've been working on Bimbo I've also been working on a little game called Hooker Street. It's a relatively short game where your female protagonist starts out nearly naked and has to redress herself by hook or crook. I have the plot worked out, including four possible ending. I've started writing and putting the game together and thing looks good for release in the near future. Actually the hardest part was finding a suitable set of images to use. Luckly I've found something suitable:
And of cause the street is named after General Hooker (1814-1879), after all what else could it mean ;).
Tuesday, 8 January 2013
I is One
This humble little blog has just past it's first birthday. Somehow I’ve managed to keep this blog going for an entire
year!
Thank you to everyone who’s taken the time to read my little
rambling, and especially to those who bothered to post. But if you did or not I
still love you all.
My key word for 2013 is endings. No don’t panic I’m not
going to stop doing this, sorry about that, no I’m aware that I’ve a bad habit
of not finishing anything (except The Doll and the contest games, but they don’t
count).
No from now on in I’m going to start my games with a beginning
and an end, and then fill all the bit in between. It’s fairly obvious that the
start at the beginning and work my way through just isn’t working for me.
Bimbo however is going to get a full makeover. My plan is to
create the game in three parts, the case, the curse and the bimboficaion. As
promised they will work to an end, though I’m leaving out the final ends for
when join the three parts together. And I’m not just taking thing apart and
putting them together again, this will include all new content.
The plan is to release the three parts here for those
interested, and maybe beta’ing over at TF, for those who are interested. Be
warned though they won’t be quite like the original, for a start the who time limit
won’t be active in the first two games, so those who want to enjoy the whole
thing may want to wait for the finish product.
If everything goes to plan I should be able to present
something around the end of February.
Friday, 14 December 2012
Still Rockin'
Just a little post to say I'm still here and I'm still working on stuff, just very, very slowly.
I won't say any more till I've actually got something, but thank's everyone for your patience.
I won't say any more till I've actually got something, but thank's everyone for your patience.
Monday, 15 October 2012
Embarrassment of riches
I think my brain has two moods, all or nothing.
But I’ve also been looking over my old games and I’m tempted to throw together a games around the Seven Deadly Sins. I was thinking maybe something looking like this.
The idea I'm thinking of is that someone is transformed depending on how they react to a curse, which also determine the way to win/lose. With seven win and seven lose conditions that another game with multiple endings!
I could maybe throw something together for the Halloween
contest. After all someone has to win second place again…
Friday, 5 October 2012
If Paradise...
Well autumn is upon us, or fall if you prefer, and as expected my creativity
has returned. And as promised new material! But there is one tiny problem, it
well maybe this will provide a clue...
Yup it's a totally new game! For a change I can even point to what inspired me Beach Angels over on TF Games. Now don't get me wrong it's a fine game but it just doesn't have enough plot or story for me, so I decided to create a game based on the Holiday theme that does. I think it's a sign of a writer of any type that when they see something they think they could do differently, not necessarily better, they go out there and do it.
So just for my little blog followers here's the start of the game that includes the entire transformation sequence and most of the necessary description around all the items and locations. I even have the whole game plotted out, all those decision you make will have an effect on the second part of the game. But for now I'm putting the game to one side, why you ask? Well because I promised I'd work on finishing Tiresias, twisted logic I know but that's just how me little brain works.
I'd love any comments and feedback on Fallin', the plan is to post it up on TF in week or two, once I work out any bugs or typos.
Yup it's a totally new game! For a change I can even point to what inspired me Beach Angels over on TF Games. Now don't get me wrong it's a fine game but it just doesn't have enough plot or story for me, so I decided to create a game based on the Holiday theme that does. I think it's a sign of a writer of any type that when they see something they think they could do differently, not necessarily better, they go out there and do it.
So just for my little blog followers here's the start of the game that includes the entire transformation sequence and most of the necessary description around all the items and locations. I even have the whole game plotted out, all those decision you make will have an effect on the second part of the game. But for now I'm putting the game to one side, why you ask? Well because I promised I'd work on finishing Tiresias, twisted logic I know but that's just how me little brain works.
I'd love any comments and feedback on Fallin', the plan is to post it up on TF in week or two, once I work out any bugs or typos.
Subscribe to:
Posts (Atom)