Friday, 14 December 2012

Still Rockin'

Just a little post to say I'm still here and I'm still working on stuff, just very, very slowly.

I won't say any more till I've actually got something, but thank's everyone for your patience.

Monday, 15 October 2012

Embarrassment of riches



I think my brain has two moods, all or nothing.

On the good side I’ve been doing a little work on Tiresias, with most of the image worked out.


But I’ve also been looking over my old games and I’m tempted to throw together a games around the Seven Deadly Sins. I was thinking maybe something looking like this.



The idea I'm thinking of is that someone is transformed depending on how they react to a curse, which also determine the way to win/lose. With seven win and seven lose conditions that another game with multiple endings! 

I could maybe throw something together for the Halloween contest. After all someone has to win second place again…

Friday, 5 October 2012

If Paradise...

Well autumn is upon us, or fall if you prefer, and as expected my creativity has returned. And as promised new material! But there is one tiny problem, it well maybe this will provide a clue...



Yup it's a totally new game! For a change I can even point to what inspired me Beach Angels over on TF Games. Now don't get me wrong it's a fine game but it just doesn't have enough plot or story for me, so I decided to create a game based on the Holiday theme that does. I think it's a sign of a writer of any type that when they see something they think they could do differently, not necessarily better, they go out there and do it.

So just for my little blog followers here's the start of the game that includes the entire transformation sequence and most of the necessary description around all the items and locations. I even have the whole game plotted out, all those decision you make will have an effect on the second part of the game. But for now I'm putting the game to one side, why you ask? Well because I promised I'd work on finishing Tiresias, twisted logic I know but that's just how me little brain works.

I'd love any comments and feedback on Fallin', the plan is to post it up on TF in week or two, once I work out any bugs or typos.

Saturday, 1 September 2012

Rated T?



Time for Plan B! Things are settling down and I’m starting to get the creative urge again. But that a bit of a problem as UTBG is all crunch. So I’m going to pick up game number two and start writing for that, whilst hopefully wadding my way through the “coding” needed for UTBG.

Now there is a problem with Tiresias (the second most voted game if you didn't realize), and that with tone. Being set in a High School I’m tempted to keep things on a Teen setting. So a little nudity and a little sexiness, but anything too graphic kept to the imagination. But then again I’ve kept things vague enough that I could go the whole way and throw the character full in, which would fit into the whole curse and falling from grace.

So what would be the point of having this little corner of the internet if I couldn’t ask you all what you would prefer?

Saturday, 4 August 2012

Sun is shining...

...Nandi is tired :(

We've been having a burst of nice weather the last few weeks, which tend to really screw up my sleep patterns :(. And that means poor tired Nandi has no energy to do no creative writing or programimng. I have made a tiny bit of work on UTBG, but not enough really to boast about.

Don't worry the weather will turn nasty again and I'll be able to find the energy to do more work soon.

Tuesday, 10 July 2012

Modest Nandi


I am at heart a modest game creator. I have a minor talent to put together these little games, but I don’t think I do anything that anyone else couldn’t succeed with if they had the time or effort. I do not think I have the writing and defiantly not the graphic abilities to produce a really excellent game. Now I’m not above having my ego stroked, I don’t think that anyone doesn’t want good thing to be said about their stuff, it’s just I’ve always had modest aims for my games and my blogs.

So I’m quite happy to only have four followers and a modest number of visitors to this little corner to the web. I’ve also had one nice person donate to me, who I choose to believe was THE Decker, and now Amazeroth has very kindly draw me a piece of fan art which I love and will now use everywhere. It helps a little that I’ve let everyone down by not actually finishing anything; I don’t think I’m worth the praise until I produce a finish product.

There is one advantage of being overshadowed by greater talents; I’ve never yet been given overly negative comments. Now don’t get me wrong criticism isn’t bad, and a well constructive criticism of something can be useful. It sometime more useful to have someone tell you what they think isn’t working in something than a generic what a “great job” message. I’ve always encouraged people to tell me what they thought of my stuff including the negatives, suggestions and bug fixes / typo seem to drive me to carry on working on my games. Actually anything that reminds me of a game will generally have the desired results anyhow. I’ve known of at least one game that been bought to a halt, and possibly killed for good, by negative comments of this game isn’t what I wanted and I think it suck now.

But don’t worry whilst my energy to write might wax and wane it’ll take a lot to make me stop doing this completely.

This is a massive distraction from the fact that I’ve done almost nothing on Bimbo. It’s mostly because the next bit is a fiddly bit of code that isn’t difficult but just involves lots of time and effort. It’ amazing the thin that you’ll find to distract you when stuff like this show up. But I’ve just renewed my RAGS license and I’m going to be diving into the guts of the code anytime soon. And hopefully it won’t take a whole month before I post anything her either.

Sunday, 27 May 2012

Retro Nandi

...or Why Nandi shouldn't be allowed to look at her old games.

It's said that Director's are never satisfied with there  films, they only run out of time. Game creator are much the same.

Recently I've had to look at old games for various reason, mostly because they were broke, but a few because people just mentioned they liked them. Usually I can see where things could have been different and better. Mainly in the writing I'd like to think that over time my writting has improved from terrible to merely bad :).

The reason I'm posting is because Phyross pointed out that one of my old games Office Politic wasn't working write. So I thanked them and went on to fix the game.

And that should be that but then I thought, well it shares the same setting as How to get Promoted so couldn't I use the same pictures? About 48 hour later my simple fix has turned into a new picture filled version of the game with a few new bug fixes and even extra content.

I've been looking at converting an old game as a blog exclusive, as a thank you to people who've spent time to read my babbling. I was thinking of House of TG, but I don't think I'll be able to fine good enough graphics for that little project, so this is the perfect opportunity to say thank you everyone.

Office Politics 0.2.1

EDIT : Minor bug fixes